This page will show you all the new Profession changes and additions in Season of Discovery Phase 3.
Table of Contents
Epic Crafting Quest chain
Just like in previous phases, you have to complete a quest chain to learn the new Phase 3 epic profession recipes. For information on how to complete the quests, please see my separate guide:
Phase 3 Profession Quest Chain
Profession Specializations
With the new 300 profession skill cap, you can now specialize in Blacksmithing, Engineering, Leatherworking, and Alchemy.
Alchemy
Alchemy specializations were not part of vanilla WoW, so this is a new addition to Season of Discovery. (they were originally introduced in TBC)
Being specialized gives you a chance to create an extra 1 to 4 (for a total of 5) items while crafting Potions, Elixirs, or Transmutations.
| Specialization | Quest | Mats needed |
|---|---|---|
| Transmute Master | 3x | |
| Elixir/Potion | 10x 10x 10x |
Blacksmithing
The majority of items that you can craft with Weaponsmith or Armorsmith specializations have higher level requirements than what you can equip. So, these specializations are relatively limited in what they can provide in Phase 3.
Weaponsmiths can specialize further into one of the three weapon sub-specializations: Axesmith, Hammersmith, or Swordsmith. But every sub-specialization weapons require level 51 or above.
For information on how to become an Armorsmith or a Weaponsmith, please see my separate guides:
Armorsmith Quest
Weaponsmith Quest
| Armorsmith | Weaponsmith |
|---|---|
|
|
Engineering
Engineering has the option at skill level 200 to specialize in Gnomish Engineer or Goblin Engineer. Some items require a specific specialization to use, while other items are crafted by one specialization but are usable by any engineer. Fortunately, most recipes that are crafted by one Specialization can be worn by both.
For information on how to choose a specialization, please see my separate guide:
Guide to Engineering Specializations
Leatherworking
Many items you can craft with Leatherworking specializations have higher level requirements than what you can equip. So, these specializations are relatively limited in what they can provide in Phase 3.
For information on how to become a Dragonscale, Elemental, or Tribal Leatherworker, please see my separate guides:
| Dragonscale | Elemental | Tribal |
|---|---|---|
New Phase 3 Profession Recipes
Below, you can find the list of profession recipes that were added to the game in Season of Discovery Phase 3.
Alchemy
| Item | Description | Materials |
|---|---|---|
| Spell Damage, Healing Power, and Mp5 Buff | 10x 1x 1x | |
| Attack Power Buff | 10x 1x 1x | |
| Currency for Shoulder Enchant | 5x 1x 5x |
Blacksmithing
| Item | Description | Materials |
|---|---|---|
| Melee Attack Speed & Attack Power | 10x 1x | |
| Spell Damage | 10x 1x | |
| Healing Power | 10x 1x |
Enchanting
| Item | Description | Materials |
|---|---|---|
| Spell Damage, Healing Power, and Attack Power Buff (Consumable) | 5x | |
| Used to close Fel Portals | 1x 4x | |
Engineering
| Item | Description | Materials |
|---|---|---|
| Fear Immunity 15 sec. (10 Min CD) | 10x 1x 1x 2x 2x | |
| Fear Immunity 15 sec. (10 Min CD) | 10x 1x 1x 3x 2x | |
| Fear Immunity 15 sec. (10 Min CD) | 10x 1x 1x 2x 2x |
Leatherworking
| Item | Description | Materials |
|---|---|---|
| Attack Speed & Attack Power | 10x 1x 8x 4x | |
| Healing Power | 10x 1x 1x 12x | |
| Spell Damage | 10x 1x 2x 6x | |
| Attack Power | 10x 1x 8x 8x | |
| Healing Power | 10x 1x 8x 8x | |
| Melee Attack Speed & Attack Power | 10x 1x 4x 10x | |
| Spell Casting Speed | 10x 1x 5x 10x |
Tailoring
| Item | Description | Materials |
|---|---|---|
| Spell Casting Speed | 10x 1x 8x 8x | |
| Healing Power | 10x 1x 4x 10x | |
| Spell Power & Dodge Proc | 10x 1x 8x 8x |